Rurouni Kenshin Part III: The Legend Ends

2014
7.5| 2h15m| R| en
Details

Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.

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Warner Bros. Pictures

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Reviews

Micransix Crappy film
Salubfoto It's an amazing and heartbreaking story.
Ezmae Chang This is a small, humorous movie in some ways, but it has a huge heart. What a nice experience.
Logan By the time the dramatic fireworks start popping off, each one feels earned.
samwamburi I've read a few reviews on here about how wishy-washy the action was and the twisting of the plot. As a super fan of Samurai X, I really see no other way of having recast this story without overkill of CGI and long meandering plots. I doff my cap to the producers of this as trying to remake the history up Battousai, leaing up to the final battle with Shshio, was no mean feat. The character replications are exemplary, the sword fights are memorable and even some of the remakes of Kenshin's signature moves are brought to life in the most realistic ways possible. Condensing a series that went 96 episodes + 4 OVAs each going on average 23 min (though up to the Shishio battle would be about eps 50 something) into a trilogy of 2hr 15 min each is not easy, especially while trying to build some level of intimacy and depth with the characters is not easy.Cons: I' have loved them to develop some characters further, or give the backstory at least (Sojiro, Aoshi and some of the Juppongata) to create more drama and depth, as well as inclide some more epic fight scenes.Overall: 8/10
bobdole1357 (I don't usually post reviews on here, but it's been a while since I've been this let down by a film.) It's rather hard to describe how much of a massively disappointing final act in the live-action Kenshin trilogy this film is. If I didn't know any better, I'd swear that the people who made the second film had nothing to do with it. After the second film (the first half of the Kyoto Arc) had been brought to life so brilliantly, it's hard to see how they could have dropped the ball this badly for the third film.For starters, it takes about 90 minutes for it to finally get moving, most of that devoted to Kenshin learning the final technique he needs to defeat Shishio (the main villain). The problem is, the anime and the manga don't take anywhere near that long to tell this part of the story, so why they felt the need to stretch it out to death is a complete mystery. This ends up wasting precious time, which in turn left them little choice but to cut out most of the important events that lead up to the final fight, basically rewriting a huge chunk of the story. Instead, what we get is a bloated action sequence in the third act that tries to smush several of the fights together, chopping them down to mere fragments of what they should have been.This also calls up a pretty big plot hole. The main villain's guards are known as the "Ten Swords." In these two films combined, we see our heroes defeat four of them. I guess the other six took a vacation, or were completely forgotten about by the filmmakers. The final fight with Shishio is appropriately epic (though stretched out a little too much to the point of monotony), but it does nothing to make up for the film's major shortcomings. I'll end this rant here, but I will add that I really hope they try again in the future. They wouldn't even have to redo the whole thing, just this one film, if only so fans can have the great finale that this story deserves.
minseok-eric-kim It was somewhat disappointing. Although, I enjoyed every live action that came out. I felt some of the characters were not shown that well. I can get why they made Sanosuke like they did, but it was so bad in my opinion. His clothes and face were always dirty. His fights were just lacking. The monk fight was so much more than that! They made him appear to be a bit dumb and obnoxious, but the guy is pretty badass and fairly smart.Although it was cool seeing all of them fight together, I think it would have been better to just have that huge one on one. There was so much going on and I think it really took away from the original fight.Kenshin and his master's relationship was a bit more conflicted than what was shown. Their ideology collided when he went to learn that final form. I don't think they even showed his actual past on why he met his master in the first place and why he was making graves. I think that was a major mistake on leaving that out. Although, the message was the same..I felt that it went past that portion too quickly. Probably one of the most memorable parts of the anime.I guess you can't expect such a long series to be exactly portrayed, but I wish they could have kept some of the parts from the original. Although, on it's own and to the people who haven't seen the anime or read the manga, I think you'll enjoy it. The fight scenes are pretty neat and at least some of the characters are okay.
tinulthin Rurouni Kenshin: The Legend Ends (aka Rurouni Kenshin: Densetsu no Saigo-hen) corrects two mistakes committed in the first half of this two-part conclusion to the Kenshin story: Exposition has been dropped to zilch, and instead of a series of tension-free one-vs-all rumbles, every fight is a one-on-one nail-biter.That said, between all the engaging fights, the film falls into the Dragonball abyss of story stagnation. Makoto Shishio (Tatsuya Fujiwara) has assembled an army—and a massive ironclad battleship bursting with cannons—to overthrow the Meiji government. The only thing standing in his way is a bunch of screenwriters who've realized, "Oops, he's won—better make him arbitrarily change his mind or the movie's over." Enter the Pause Zone, where the formerly brutal assassin decides to hold off his attack until the titular Kenshin (Takeru Sato) is caught and executed by the authorities in Tokyo. Never mind that Kenshin was last sighted off the coast of Kyoto and might well be dead—it's time for everyone to sit around and wait. And wait. And wait.Kaoru Kamiya's (Emi Takei) entire contribution to the film is to be asleep and then wake up. Sanosuke Sagara (Munetaka Aoki) is relegated to watching Kaoru be asleep and then wake up. His only contribution comes in the last act, at which point he essentially rehashes his big semifinal fight from the first Kenshin movie in 2012. It's fun, but it's not much of a payoff when you've seen it before.Kenshin spends much of the film on the Japanese version of Dagobah with his master, Hiko Seijuro (an effective Masaharu Fukuyama), in an effort to up his game after being defeated by Shishio and Sojiro Seta (Ryunosuke Kamiki) in the last film. The extended, artfully choreographed stick-vs-sword pummeling opens up some well-earned character development—as well as a few wounds—and could have formed a strong core to the story if the filmmakers had been able to restrict themselves to a single central character.Sadly, none of the other characters gets to develop so much as a hangnail. Shishio's myrmidons, the Ten Swords (Juppon Gatana), are each given a single line of motivational justification narrated by a fist-fighting monk, and few get to express anything beyond fashion sense. Sojiro suffers most: the breadth and implication of Kenshin's anti-killing philosophy have been so thinly established—and Sojiro's background so hazily sketched—that their final conflict, while a thrillingly tight sword-and-grapple affair, has no emotional stake, and Sojiro's subsequent breakdown lacks context or justification. And woe be to those who question the purpose of any of the action: Aside from Kenshin's meeting with his master, the entire trip from Tokyo to Kyoto is revealed to have been entirely unnecessary, as the finale takes place back in Tokyo anyway, and the entire cast could have just waited at home. Aoshi Shinomori (Yusuke Iseya) could have been written out of the script entirely. His fight with Kenshin is poignant, but only serves as a speed bump on the way to a conclusion that has been sitting static since the opening act.Most unforgivably for a film that has tried to be gritty and political, the setup for the finale is simply preposterous. In the previous film, Shishio had such superior intelligence capabilities that he was not only able to assassinate a government official in transit, but also make it look like the work of another group. In this film, he is somehow completely oblivious to the weeks-long construction of half a dozen cannons on an exposed hilltop within sight of his ship—which inexplicably sits stationary in open sight the entire time. Blackmailed into action, the Meiji government announces a public execution for the captured Kenshin (the capture is delightful, but the sudden appearance of fifty cops is about as believable as Charlie Chaplin). The execution is to be held not in a secure location, but on the beach alongside Shishio's ship. Considering that it's revealed that the government is (spoilers!) planning to betray Shishio—a plan that will surely result in the shelling of the beach—why invite the public to an impending war zone? And if the government's entire purpose in executing Kenshin is to save face, why then allow the public to see that it's clearly Shishio's men, and not the government, who are in control? We're not finished yet: When all hell breaks loose, a longboat full of cops immediately rows right up to the broadside of the battle cruiser—over open water, in broad daylight—without dodging so much as a shot. Much hay is made of the government's pusillanimity in firing on the battleship while the protagonists are still aboard, but the deck doesn't so much as wobble for ten minutes at a time when the heroes have a score to settle. Does the artillery crew just go to lunch? And why doesn't the ship just sail out of range? For that matter, why does Shishio's sword make fire? And where does Sadojima Hoji (Ryosuke Miura) go after taking that punch to the face? Is anyone keeping track? Suspension of disbelief is one thing; you can't just toss the established rules of a movie world out the window and expect the audience to blithely go along for the ride.And then, at the height of all this logic-free lunacy, something incredible happens, and even Aoshi's otherwise pointless existence is excused. The final ten minutes of The Legend Ends represent the most innovative and inclusive four-on-one fight to ever to grace the silver screen. An expanding cast of psychos, heroes and hellraisers piles on not one after another in clichéd action fashion, but in fully choreographed five-directional fury, with every fighter bringing his own style and character to the game. The sequence is simultaneously brutal, gripping and hilarious—exhilarating and mind-blowing. It's almost enough to make us forget all the sins committed on the way.Almost. Just don't ponder how Kenshin got the other half of his scar.